According to Anthony Steed’s (2013) article, “Technology
in the Classroom”, Business and Economic teachers are embracing the use of
technology in their classrooms, and he gives several examples of these
technologies. The websites are primarily used for collaboration and
communication; therefore, they would be helpful in any classroom or learning
environment. Steed (2013) begins by pointing out that teachers in his field
have begun to use these technologies frequently, and the conference that he
attended allowed them to share their experiences. Although the motivation
behind using more technology may have come from district goals or expectations,
the teachers have found that they enjoy these tools and find them very useful.
All
of the websites included are interactive and the explanations imply they are
user friendly. Some websites are more for the teacher to create products for
their students to interact with while others are meant for students to be the
creators. These three websites are meant for the former. Socrative can be used
on a variety of handheld devices such as tablets and smartphones, and it is
used to give students educational exercises or games for the students to
complete. On Quizlet and Scoop.it the teacher can create quizzes, flashcards,
and magazine articles for their classes to read and leave comments on. Finally,
Triptico has tools and resources that can be downloaded onto computers. It has
many different templates and resources such as educational, interactive
whiteboard games.
The
following websites are for the students to create and collaborate. Popplet
allows the students to create and share brain maps, and Go Animate gives the
students tools to make their own short animated cartoons. Jing is a website for
recording videos and audio, a great resource for ‘flipped’ classrooms. Although
all of the websites are interactive, the websites that allow students to create
projects seem particularly enjoyable.
In a classroom
Go Animate and Jing would be especially fun and useful for students to use as a
6 weeks project. Right now, many schools in Texas are taking their STAAR tests,
so students are just getting off a few weeks of testing blitz and review
lessons. Therefore, a project that allows the students to work in cooperative
groups to make an animated cartoon or short movie would allow for some creative
time and let some of the testing stress go. As an English/Language Arts
Teacher, the idea of a cartoon or short movie based on the curriculum’s theme
of challenges sounds like a great way to get the students writing and reading
without bogging them down during a highly stressful testing season.
Also
Socrative or Scoop.it would certainly help liven up discussions. Teachers are
already fighting students to put away their cellphones, so perhaps using the
cellphone as an educational tool would alleviate some of the stress. The
students get to have the phone out and the teacher gets a little more
motivation for discussing and participating in class. It is a potential win-win
situation.
Reference
Steed, A. (2013). Technology in the classroom. Teaching Business & Economics, 17(3), 7-9.
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